UsabilityFriction.com
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About UsabilityFriction.com
Former domain of the website of a blog that covered the improvement of the design of physical products and software user interfaces.
Exclusively on Odys Marketplace
$2,190
What's included:
Domain name UsabilityFriction.com
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Complimentary Logo Design
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Built-In SEO
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Tech Expert Consulting
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How to make your user interface CRAP
Graphic design has 4 basic principles that appear to varying degrees in all well designed works; Contrast, Repetition, Alignment and Proximity. They are there to help guide you in making attractive designs, but I think they can (and should!) be applied when designing user interfaces. This post will show you how. Anyway, I like the acronym!
Contrast
In design avoid things that look similar; if 2 elements are not exactly the same make them very different. Don’t do your titles in 12pt Arial and your body text in 10pt Arial – they just look too similar to stand out. You can create contrast in many ways for example:
Different fonts
Different sizes
Colours and backgrounds
Borders
Differing alignments
Spacing
Our eyes are fond of contrast, it helps us prioritise and sort through the information before us. So how can we use contrast to improve usability?
EMPHASISE PRIMARY INTERACTIONS
Use contrast to put emphasis on the most common or likely interface interaction and reduce the weight of secondary choices.
Good use of contrast for OK/Cancel buttons
Figure 1.
Figure 1 shows a good use of contrast. By reducing the visual weight of the cancel action, emphasis is put on the OK button. This makes the cancel button less prominent and therefore less likely to be quickly clicked by mistake.
HIGHLIGHT IMPORTANT NOTICES
Contrast can be used to highlight important notices requiring attention. For example, when showing an error message it is important that this immediately stands out otherwise the user will not see that they have made a mistake and will assume that something is broken!
Figure 2.
Figure 2.
Figure 2 shows the default look for error messages displayed when writing web applications using Ruby On Rails. The bright red box jumps out against the rest of the page and the user is in no doubt that they need to correct something before continuing. The field on the form containing the error is also outlined in red to increase its contrast with the accepted fields.
GROUP RELATED ELEMENTS
Contrast can also used to group related interface elements together and make them stand apart from each other.
Figure 3
Figure 3
Figure 3 shows the posting controls in WordPress. Notice how background colour contrast is used to group together the actions for Save, Publish and Delete Post. Bonus marks go to the WordPress interface designers for using contrast to reduce the visual weight of the “Delete post” link!
Repetition
Repeat visual elements throughout the design. Repetition creates unity and ties together things that would otherwise be perceived as separate. Repetition in usability at its most basic is simply to “be consistent”. If you have a way of interacting to achieve a certain goal in one place, make sure you repeat it everywhere to promote internal consistency. If you aren’t internally consistent across your system it gives the impression that the product was thrown together and there was no clear guiding vision. So, it is important to either ensure that team members working on different parts of the system stay in contact, or appoint someone with overall responsibility to maintain the consistency of the interface.
Consistency helps improve the learnability of the product. People are very good at recognising things they have already seen, and will be confident in their expectations of the results of their actions. Take advantage of this to speed up learning of the system by letting them apply things they already know.
Consistency doesn’t stop at the boundaries of your product. Repeat pre-existing conventions to achieve external consistency. For example if you are writing an application for the Mac take advantage of the existing skills people have and follow the conventions of that platform.